# LEVELS

Each Map Level presents a unique challenge and a reward.

  • 1st level: The first room provides a random reward, which is always magical or better.

  • 2-6th level: They provide a random reward of any kind as determined by the dungeon.

  • 7th level: Final Boss battle, always gives a rare or better reward, and has the highest chance of dropping Organs and/or Skins (see "Shadow").

Every time you enter a room, there is a 10% chance it will be a challenge level (20% harder) and there is a 1% chance it will be a deadly level (40% harder). These levels increase the rarity of the items by 20% and 40% respectively. These special levels will have their unique music score and in-game lighting.